package com.tvein.sanguo.action.common
{
	public class GameConstants
	{
		//System Command
		public static const SYSTEM_CONSOLE:String = 'system_console';	//系统控制命令			[-命令 参数]
		public static const GAME_CONSOLE:String = "game_console";		//游戏控制命令			[-命令 参数]
		public static const MODULE_INVOKE:String = 'module_invoke';		//模块调用命令			[模块名 [-命令 参数]]
		
		//Module
		public static const MODULE_ACTION:String = "Action";
		public static const MODULE_BACKGROUND:String = "BackGround";
		public static const MODULE_CHAT:String = "Chat";
		public static const MODULE_CHARACTER:String = "Character";
		public static const MODULE_CROWD:String = "Crowd";
		public static const MODULE_EVENT:String = "Event";
		public static const MODULE_PROMPT:String = "Prompt";
		public static const MODULE_ROOM:String = "Room";
		public static const MODULE_TOOL:String = "Tool";
		public static const MODULE_ZONE:String = "Zone";
		
		//Game Command
		public static const ACTION_INIT:String = 'action_init';
		public static const ACTION_CLOSE:String = 'action_close';
		public static const ACTION_EXIT:String = 'action_exit';
		public static const ACTION_SCRIPT:String = 'action_script';
		
		//skill
		public static const ACTION_SKILL:String = 'action_skill';
		public static const SKILL_COMMAND:String = 'skill_command';
		
		//skill
		public static const ACTION_COMMAND:String = 'action_command';
		public static const COMMAND_COMMAND:String = 'command_command';
		
		//system
		public static const ACTION_SYSTEM:String = 'action_system';
		public static const SYSTEM_COMMAND:String = 'system_command';
		
		//login
		public static const ACTION_LOGIN:String = 'action_login';
		public static const LOGIN_COMMAND:String = 'login_command';
		
		//role
		public static const ACTION_ROLE:String = 'action_role';
		public static const ROLE_COMMAND:String = 'role_command';
		
		//menu
		public static const ACTION_MENU:String = 'action_menu';
		public static const MENU_COMMAND:String = 'menu_command';
		
		//tool
		public static const ACTION_TOOL:String = 'action_tool';
		public static const TOOL_COMMAND:String = 'tool_command';
		
		//room
		public static const ACTION_ROOM:String = 'action_room';
		public static const ROOM_COMMAND:String = 'room_command';
	}
}